All of the visual customization was so good. I didn't even figure out how to do some of those things, like changing the font. The only design flaw I can notice is that sometimes when I go to click accept or reject I needed to try a few times. Can you only click when they're visible? Since there's a time limit, those few extra seconds I lose from not being able to click are valuable.
This game had such a cohesive style that was very well fitting to the game's theme. I love the way player's are given a glimpse of how fast and thorough these admission officers have to be with all the student applications coming their way.
I noticed that we are given scores at the end which seems to be based on our performance. I think that explaining the scoring system at the start would be a great addition to promote more replays.
As others have said, the aesthetic here is so strong! The animated pixel art paper, and the font choice and color, all work really well together and do get at the sort of "papers please" type clicky validator game aesthetic.
I did have a technical challenge, where it seems like the "accept" button is easier to click than the "reject" button? like, it feels like I have to double click the reject button for it to register, but I don't have that problem with the accept button. I think the shift could be even shorter amount of time as well, and maybe re-organizing the page so that the player doesn't have to scroll down to get to each application content would help reduce friction for the player experience.
How did you make a timer? I liked how the descriptions of each student were randomized and forced the player to read through the application carefully but fast enough so that you don't get fired by your boss.
The UI and player interface are very clean and easy to navigate and read. Having each aspect of the student transcripts be randomized creates a wide variety of different profiles that force the player to carefully consider what parts of the transcript will weigh more heavily in our decision to either accept or reject their application, which in turn affects our own score as well. The timer added a sense of urgency, which lessens the player's incentive to think and linger on any one transcript for too long. Overall, the game feels well-balanced!
The visual design for this game is fantastic, I love the animated segments and the pixel style overall! The amount of time spent playing feels good, and it doesn't take excessively long to skim all the applicant details to see if they're a good fit!
I enjoy your random stat generation with each character, but I do find myself wanting a little more of a challenge! It's also a little hard to tell which characters are correct sometimes, maybe adding some visual reinforcement could help?
This game is so fun! The interface and layout looks great. I love the versatility as sometimes I was just accepting applicants because it was funny. Its a laid-back and fun game to sit and read even though there is a time limit.
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All of the visual customization was so good. I didn't even figure out how to do some of those things, like changing the font. The only design flaw I can notice is that sometimes when I go to click accept or reject I needed to try a few times. Can you only click when they're visible? Since there's a time limit, those few extra seconds I lose from not being able to click are valuable.
This game had such a cohesive style that was very well fitting to the game's theme. I love the way player's are given a glimpse of how fast and thorough these admission officers have to be with all the student applications coming their way.
I noticed that we are given scores at the end which seems to be based on our performance. I think that explaining the scoring system at the start would be a great addition to promote more replays.
As others have said, the aesthetic here is so strong! The animated pixel art paper, and the font choice and color, all work really well together and do get at the sort of "papers please" type clicky validator game aesthetic.
I did have a technical challenge, where it seems like the "accept" button is easier to click than the "reject" button? like, it feels like I have to double click the reject button for it to register, but I don't have that problem with the accept button. I think the shift could be even shorter amount of time as well, and maybe re-organizing the page so that the player doesn't have to scroll down to get to each application content would help reduce friction for the player experience.
How did you make a timer? I liked how the descriptions of each student were randomized and forced the player to read through the application carefully but fast enough so that you don't get fired by your boss.
The timer was made with a defined variable ($time) and using the command "(live:)[]"
"(live:)[code goes here]" will update whatever you code inside of it after every unit of time (e.g. (live: 1s) will update every second).
This is pretty much what I did:
(set: $time to 90)
(live: 1s)[(set: $time to it - 1)]
Ohhh, thank you!
The UI and player interface are very clean and easy to navigate and read. Having each aspect of the student transcripts be randomized creates a wide variety of different profiles that force the player to carefully consider what parts of the transcript will weigh more heavily in our decision to either accept or reject their application, which in turn affects our own score as well. The timer added a sense of urgency, which lessens the player's incentive to think and linger on any one transcript for too long. Overall, the game feels well-balanced!
The visual design for this game is fantastic, I love the animated segments and the pixel style overall! The amount of time spent playing feels good, and it doesn't take excessively long to skim all the applicant details to see if they're a good fit!
I enjoy your random stat generation with each character, but I do find myself wanting a little more of a challenge! It's also a little hard to tell which characters are correct sometimes, maybe adding some visual reinforcement could help?
This game is so fun! The interface and layout looks great. I love the versatility as sometimes I was just accepting applicants because it was funny. Its a laid-back and fun game to sit and read even though there is a time limit.